Tuesday, October 21, 2008 

Want To Download PSP Games? Here Are 3 Things That Will Get You Nailed

On the surface, many of the sites offering you the ability to download PSP games appear to be legit. They've got the nice graphics, the normal 'disclaimers', they even have privacy policies! I mean, how much more legal could that be? There are a few who you can trust, but for the most part, if you make a pick the wrong place you could get fined thousands of dollars!

Well, the reality is vastly different. And here's why: most of the sites where you download PSP games are not letting you do it legally. The games, movies and TV shows they offer are all pirated. Now I'm not one to point a finger at downloaders. I've done it, you've done it, we've all done it! However, would you pay for the privilege of getting hacked stuff?

How To Avoid Fines When You Download PSP Games: Do Your Homework

Think about it for a second, if you're paying to get games, they have your personal info! What do you think happens when Sony steps in and shuts one of these sites down?

Yea, they know all about you. And if you just purchased a "Life Time Membership" to a PSP Hack site, how much of that cash do you think you'll get back?

How To Avoid Fines When You Download PSP Games: 100,000,000 Games?

This one should be obvious. If it sounds too good to be true then it probably is.

My rule is to always shy away from the sites offering more games than the entire collection of Sony gaming systems could support. Seriously. How dumb do they think we are!? And if they really do have 100 Million games what kind of crap are they trying to pass off, and where are they finding them? Last I checked, it wasn't that fun to wander through some off topic RPG where the dialog is in Russian.

How To Avoid Fines When You Download PSP Games: Why Do You Want My Email?

This one has it's good and bad side, but when you're dealing with a site that's offering 100% illegal content for a fee I'm not so sure I can trust their anti SPAM and privacy policy.

So the bottom line is pretty simple: Use your best judgment when choosing a site to download PSP Games. There are a few out there who will cut you a fair deal, but the massive majority... not so much. Watch yourself out there!

Jonny Andrews (aka: GeckoKid) is a video PSP enthusiast who took it upon himself to uncover the truth about what happens when you Download PSP Games. He has spent the money and beat up the customer service reps so you don't have to! Check out his free information page where you will find undercover reports, tips, reviews and price lists for the safest and highest quality places to Download your PSP Games.

AP - At least 30 letters containing suspicious powder have been mailed to Chase banks in nine cities but so far appear to be harmless, authorities said Tuesday.

 

Tower of Hanoi

In this game problem, there are n different sized disks. Each disk has a hole in the center so that it can be stacked on any of the 3 pegs say x, y and z. At the beginning of the game, disks are stacked on peg x in such a way that largest sized disk is at the bottom and smallest sized disk is on top. All these disks should be transferred from peg x to peg z using peg y.

Rule of the game:

First, only one disk may be moved at a time. Second, only topmost disk can be moved. Third, while transforming disks from source peg to the destination peg, no larger disk should be placed on the smaller one. Fourth, each disk must be stacked on any one of the pegs.

To solve Tower of Hanoi problem while following the above rules, following logic has to be applied recursively---

Move top (n-1) disks from peg x to peg y.

Move the nth disk from peg x to peg z.

Move (n-1) disks from peg y to peg z.

Example- If n=3, then there are 3 disks-disk 1 (smallest), disk2 and disk3 (largest), which are stacked on peg x in this sequence. [Disk3 is at the bottom and disk1 is at the top.]

Following movements of disks should occur---

1. Move disk1 from peg x to peg z [X -> Z].

2. Move disk2 from peg x to peg y [X -> Y].

3. Move disk1 from peg z to peg y [Z -> Y].

4. Move disk3 from peg x to peg z [X -> Z].

5. Move disk1 from peg y to peg x [Y -> X].

6. Move disk2 from peg y to peg z [Y -> Z].

7. Move disk1 from peg x to peg z [X -> Z].

Recursive definition of Tower of Hanoi in C language:

void t_o_h (char from, char to, char other, int n)

{

if (n = = 1)

printf ( " Move from %c to %c " , from, to);

else {

t_o_h (from, other, to, n-1);

t_o_h (from, to, other, 1);

t_o_h (other, to, from, n-1);

}

}

This coding can be explained below point wise.

Values of formal parameters are stored in runtime stack in the form of activation records. With every function call, an activation of the function is created. This activation is implemented as 2 parts - a static code segment containing the executable code and constants and an activation record (which is the dynamic part) containing local data, parameters, function result data and various other data items. It is this activation record which is pushed in system-defined stack (runtime stack), each time function is called. When function returns, popping of activation record occurs. During function execution, contents of activation record constantly change due to assignments made to local variables (formal parameters also behave as local variables). Hence, it is dynamic (details not discussed here). Tower of Hanoi shown here is recursive function which makes repeated calls to itself using modified parameter list for each call. The process pushes a series of activation records on the stack until the stopping condition (base criteria) is reached. The subsequent popping of activation records gives the recursive solution.

In the following points, F stands for from (source peg). T stands for to (destination peg). O stands for other (intermediate peg). n stands for number of disks. Each point represents function call/return. Points 1, 2, 4, 6, 9, 11, 12, 14 and 16 represent function call (push operation in runtime stack) and 3, 5, 7, 8, 10, 13, 15, 17 and 18 represent function return (pop operation in runtime stack). Pegs written in bold signify the output movements.

Start:

Initial values of F, T, O and n are X, Z, Y and 3 respectively.

1. Values of F, T, O and n are X, Y, Z and 2 respectively by function call t_o_h (from, other, to, n-1).

2. Values of F, T, O and n are X, Z, Y and 1 respectively by function call t_o_h (from, other, to, n-1).

3. Values of F, T, O and n are X, Y, Z and 2 respectively.

4. Values of F, T, O and n are X, Y, Z and 1 respectively by function call t_o_h (from, to, other, 1).

5. Values of F, T, O and n are X, Y, Z and 2 respectively.

6. Values of F, T, O and n are Z, Y, X and 1 respectively by function call t_o_h (other, to, from, n-1).

7. Values of F, T, O and n are X, Y, Z and 2 respectively.

8. Values of F, T, O and n are X, Z, Y and 3 respectively.

9. Values of F, T, O and n are X, Z, Y and 1 respectively by function call t_o_h (from, to, other, 1).

10. Values of F, T, O and n are X, Z, Y and 3 respectively.

11. Values of F, T, O and n are Y, Z, X and 2 respectively by function call t_o_h (other, to, from, n-1).

12. Values of F, T, O and n are Y, X, Z and 1 respectively by function call t_o_h (from, other, to, n-1).

13. Values of F, T, O and n are Y, Z, X and 2 respectively.

14. Values of F, T, O and n are Y, Z, X and 1 respectively by function call t_o_h (from, to, other, 1).

15. Values of F, T, O and n are Y, Z, X and 2 respectively.

16. Values of F, T, O and n are X, Z, Y and 1 respectively by function call t_o_h (other, to, from, n-1).

17. Values of F, T, O and n are Y, Z, X and 2 respectively.

18. Values of F, T, O and n are X, Z, Y and 3 respectively.

Stop

Khushbu Arora

D/o Dr. Bimal K. Arora

BSc (Ewing Christian College, Allahabad), A-Level (s/w) from DOEACC, India and, OCP (Oracle Forms Developer Certified Professional).

Currently doing MCA (Master of Computer Application) from Ewing Christian Institute of Management and Technology, Allahabad.

In this photo released by KATV Television Monday, Oct. 20, 2008, news anchor Anne Pressly, 26, is shown in a June 26, 2008, photo in Little Rock, Ark.  Pressly, 26, a popular TV anchorwoman remained in critical condition Monday after she was stabbed and beaten in her home, for reasons not yet known.  (AP Photo/KATV Television)AP - A popular local TV anchorwoman who had a small part in the Bush biopic "W" was in critical condition Monday after being beaten in her home. Police questioned whether she could have been targeted.

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